Once this general model is created I would envisage the flash file to become interactive, so it could represent an infinite variety of matches. With data recorded by a match analyser entered into a data input screen prior to the flash file loading, each individual game can be generated into a graphic visual movie.
This could be deemed extremely useful to volleyball teams. One person recording on a simple graph, as I did, could put the information into the data screen I have just described.
It would be programmed to show an animation of the data provided which can then be presented to the team to initiate a thorough post match analysis. It is an important consideration in this particular sport for members of a team to identify strong and weak areas on the court, in order to rectify the issues in later matches. Alternatively, this system will highlight the zones in which the team is succesfully scoring high points.
An extremely advanced level for this system could involve an impact triggered court or similar system which allows automatic feeding of data into the animation generator. This could potentially be utilised in high profile televised games to simplistically present the match analysis to a general audience, especially those who may not necessarily participate in the sport. Ideally, this would eventually lead to a universally understood visual presentation of match analysis.
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